Foolish Mortals Mod Account (
grimgrinningghosts) wrote in
foolishmortals2017-06-11 04:17 am
![[personal profile]](https://www.dreamwidth.org/img/silk/identity/user.png)
![[community profile]](https://www.dreamwidth.org/img/silk/identity/community.png)
Entry tags:
Introduction
[You wake up in a bed.
A rather comfy bed, but as you open your eyes, you realize that this room is not one you’ve ever been in before. And even the most villainous of you should notice that something is immediately very off by how morbid your room looks. While generally clean, it looked dark and like it was a part of a very old house.
And that “Rest in Peace” throw pillow really isn’t doing the room any favors.
Meanwhile, on the dresser on top of your new notebook, there is also a message:]
When the clock strikes 13 o’clock. You must all meet in the stretching room for a special announcement.
[Well, it would be rude to refuse an invitation, right?
As soon as you leave your room, you notice a stark difference between the bedroom and the rest of the building. It looked like it hadn’t been kept up in ages, and it shows with how everything is caked in dust or covered in cobwebs. But judging by the other bedroom doors, possibly with other people peering out at the same time you, at least you’re not alone in this strange situation.
As you explore the rest of the first floor of the mansion, you’ll come to realize that, besides the bedrooms, the whole place is rather decrepit and dimly lit. While all rooms may provide a great interest in you, the the bios of all your foolish mortals might be useful to you, especially if you enjoy finding out how much your new captor has learned about you.]
A rather comfy bed, but as you open your eyes, you realize that this room is not one you’ve ever been in before. And even the most villainous of you should notice that something is immediately very off by how morbid your room looks. While generally clean, it looked dark and like it was a part of a very old house.
And that “Rest in Peace” throw pillow really isn’t doing the room any favors.
Meanwhile, on the dresser on top of your new notebook, there is also a message:]
When the clock strikes 13 o’clock. You must all meet in the stretching room for a special announcement.
[Well, it would be rude to refuse an invitation, right?
As soon as you leave your room, you notice a stark difference between the bedroom and the rest of the building. It looked like it hadn’t been kept up in ages, and it shows with how everything is caked in dust or covered in cobwebs. But judging by the other bedroom doors, possibly with other people peering out at the same time you, at least you’re not alone in this strange situation.
As you explore the rest of the first floor of the mansion, you’ll come to realize that, besides the bedrooms, the whole place is rather decrepit and dimly lit. While all rooms may provide a great interest in you, the the bios of all your foolish mortals might be useful to you, especially if you enjoy finding out how much your new captor has learned about you.]
Rooms
[ --turning to him with an expression of complete and utter disbelief. He's... younger, with brighter eyes and a less cocky look than she's used to. He had faded away, sure, but... Surely a Nobody can't de-age, right?
She breathes in and tries a smile. If he recognizes her that'll lead to less questions but if not... ]
I'm Namine.
no subject
[There's no recognition in his eyes as he taps his head, then grins at her.]
Do you know where we are?
no subject
It's... nice to meet you, too. As for where we are... I don't know. I don't think anyone does, actually...
no subject
Hmm. Kidnapped, moved to a mysterious 'n' creepy old building... It's probably haunted too. Big, spooky ghosts. And a mysterious announcement? What's a stretching room, anyway? This whole situation's really fishy.
no subject
[ She relaxes the tiniest bit. It's still alarming, seeing a much younger--and whole, she assumes--version of someone she'd spent most of her existence with. ]
It is... but, maybe if we go to that stretching room, we'll find our answers?
no subject
[All the girls back home would scream when he told scary stories. Maybe they were just playing it up, but he's unconvinced.]
What does scare you?
no subject
[ A lot of things scare her. Naminé hesitates. ]
... Losing friends, or hurting people without meaning to.
no subject
Yeah... those are scary.
[A momentary silence, but then he clears his throat.]
Sooo... Do you at least know what a stretching room is?
no subject
Maybe... a room to do exercises in?
no subject
[Hmm. He appears lost in thought for a second or two.]
Maybe we should look around until we find a room that could be a stretching room?
no subject
I wouldn't mind. We might have more luck that way.
no subject
Then let's go.
no subject
Okay. Would you like to lead the way--?
no subject
[He gestures to the entrance to the foyer, and starts his approach.]
no subject
I wonder... it seems considerate of them, doesn't it? To provide us all with rooms, even if we were brought here against our will...
no subject
[He'll start with the first room on the left, the kitchen.]
This doesn't look like a stretching room... But there's food, at least. Strange...
no subject
[ She peeks in. ]
You're right. I wonder why... For us?
no subject
[He moves closer to the fridge, which is antiquated but humming as if it's functional despite being covered in cobwebs, and pulls on the handle. The interior is surprisingly well-stocked, and nothing here is as rotten as the rest of the house.]
... Huh. You hungry?
no subject
[ She blinks, peering around him to look. ]
I suppose I am.
no subject
[He goes to grab some bread and some jelly, before dropping the former in the antiquated toaster.]
Is grape ok?