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grimgrinningghosts) wrote in
foolishmortals2017-06-11 04:17 am
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Entry tags:
Introduction
[You wake up in a bed.
A rather comfy bed, but as you open your eyes, you realize that this room is not one you’ve ever been in before. And even the most villainous of you should notice that something is immediately very off by how morbid your room looks. While generally clean, it looked dark and like it was a part of a very old house.
And that “Rest in Peace” throw pillow really isn’t doing the room any favors.
Meanwhile, on the dresser on top of your new notebook, there is also a message:]
When the clock strikes 13 o’clock. You must all meet in the stretching room for a special announcement.
[Well, it would be rude to refuse an invitation, right?
As soon as you leave your room, you notice a stark difference between the bedroom and the rest of the building. It looked like it hadn’t been kept up in ages, and it shows with how everything is caked in dust or covered in cobwebs. But judging by the other bedroom doors, possibly with other people peering out at the same time you, at least you’re not alone in this strange situation.
As you explore the rest of the first floor of the mansion, you’ll come to realize that, besides the bedrooms, the whole place is rather decrepit and dimly lit. While all rooms may provide a great interest in you, the the bios of all your foolish mortals might be useful to you, especially if you enjoy finding out how much your new captor has learned about you.]
A rather comfy bed, but as you open your eyes, you realize that this room is not one you’ve ever been in before. And even the most villainous of you should notice that something is immediately very off by how morbid your room looks. While generally clean, it looked dark and like it was a part of a very old house.
And that “Rest in Peace” throw pillow really isn’t doing the room any favors.
Meanwhile, on the dresser on top of your new notebook, there is also a message:]
When the clock strikes 13 o’clock. You must all meet in the stretching room for a special announcement.
[Well, it would be rude to refuse an invitation, right?
As soon as you leave your room, you notice a stark difference between the bedroom and the rest of the building. It looked like it hadn’t been kept up in ages, and it shows with how everything is caked in dust or covered in cobwebs. But judging by the other bedroom doors, possibly with other people peering out at the same time you, at least you’re not alone in this strange situation.
As you explore the rest of the first floor of the mansion, you’ll come to realize that, besides the bedrooms, the whole place is rather decrepit and dimly lit. While all rooms may provide a great interest in you, the the bios of all your foolish mortals might be useful to you, especially if you enjoy finding out how much your new captor has learned about you.]
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[ She puts her bracelet back on and sighs. ]
At least if we want to have a dance party I've got everyone covered.
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That.... would honestly be pretty sweet. [SHE'D BE DOWN]
But, y'know. Probably after we get out of here, huh?
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Probably. But hey, if we end up stuck here long enough, why not?
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Eeeyy, that's the spirit. [Fingergun, wink. Parties are great, especially when no one's murdered.]
But if we're lucky, we won't be. so let's hope for that.
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[Halloween is pretty big where she comes from.]
Ghosts are banned, obviously.
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....Actually, that might be a thing.
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Have you met any ghosts? I've heard they can be real dangerous. Hopefully we don't run into any here.
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[Sounds like a Nic Cage role. She loves it already.]
Dude, you've already lost me.
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[ She sighs. ]
Anyway, the point is let's hope we don't run into any actual ghosts.
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[....]
And all of that is like, the most metal stuff I've ever heard.