Intergalactic space traveler (
folkscallmewander) wrote in
foolishmortals2017-06-17 05:47 pm
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It's all fun and games until someone dies
[On Saturday afternoon, Wander tapes 23 identical letters on identical stationary. He would have folded them and slide them under the doors, but the entrance to Fiddleford's room was coated in salt and possibly other condiments that hadn't been cleaned, and ruining his letter in particular would send the wrong message.]
GAME NIGHT TONIGHT
Dear neighbor, you are cordially invited to the game room this evening for a get-to-know-everyone party. There will be games! Food! Drinks! Icebreakers! Games!
I hope that we can all find the time to work together and see each other as friends!
♥ Wander and Sylvia
[The game room is less dusty in the evening with the addition of several paper chains hanging on the walls and a table laid out with cards, safety pins, food (chips and dip, Wander's triple pickle cream pie, and a cheese platter), and two pitchers of peach lemonade. Each card has blanks spaces for the participants to fill out: name and favorite food.
There's board games and a spot on the floor for group party games. Wander sets up a game for Spin the Bottle, though everyone is free to set up any game they want.
Have fun and hopefully no one will get murdered!]
Dear neighbor, you are cordially invited to the game room this evening for a get-to-know-everyone party. There will be games! Food! Drinks! Icebreakers! Games!
I hope that we can all find the time to work together and see each other as friends!
♥ Wander and Sylvia
[The game room is less dusty in the evening with the addition of several paper chains hanging on the walls and a table laid out with cards, safety pins, food (chips and dip, Wander's triple pickle cream pie, and a cheese platter), and two pitchers of peach lemonade. Each card has blanks spaces for the participants to fill out: name and favorite food.
There's board games and a spot on the floor for group party games. Wander sets up a game for Spin the Bottle, though everyone is free to set up any game they want.
Have fun and hopefully no one will get murdered!]
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[Surprise it's you! Wander clings onto Ford's legs and gives them a tight squeeze.
It's so good you see you came!
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[He gives in. This hug is happening whether he wants it or not. Please let go of him now.]
To be fair, there's not much else around here in terms of nightlife. But I was hoping for a good chess match.
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You wanna play chess instead? I can go for a few rounds! [Otherwise Ford would be alone and not have any fun.]
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You know how to play?
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[He finally lets go of Ford and...grabs his arm, leading him to the chess table.]
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[He lets himself be dragged over to the chess table; he finds that if he approaches Wander like he would Mabel, the alien's antics are significantly more tolerable.]
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He won't bring it up if that would interrupt the game.]
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White goes first, of course.
[He doesn't even hesitate before making his first move. You might think it's because he's so used to this that he doesn't even have to think about it. You'd be incorrect.]
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why did he get himself into this he's terrible at chess.]
Right. And...there.
[He nudges another pawn forward. That's a good move, right? Probably?]
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After each opening move, he rests his chin on top of the table and watches Ford until his turn is done.]
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Hmm....Ah....There.
[He moves one of his knights. He does at least remember the correct pattern to move it in.]
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Beeeeezzzzrp.
[It's a laser powered bishop! Time to watch Ford again and swing his legs as he waits.]
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[He's absolutely stalling.]
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I'm addin' high stakes action!
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[He nudges a pawn forward with a faux-thoughtful hum.]
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First blood! Is that what it's called?
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[Shit. Okay.
He moves his bishop in a way that bishops are not supposed to be moved. That works right?]
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[Points at the bishop.]
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W-What do you mean—?
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[Oh, no. Was that not a legal move? Shoot. How does he recover from this?]
—Ah! My mistake. Pardon me. I'll just...
[He moves it back to where it was, and moves a pawn instead. Pawns are safe!]
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Sylvia and I don't get to do board games often - easy to lose the pieces when you're on a train - so it's nice to have all these games in one place.
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[Oh no that rook is threatening.
Okay, don't panic, Ford. Just...yes, move the other Knight.]
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