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grimgrinningghosts) wrote in
foolishmortals2018-06-03 12:26 pm
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WE LIKE TO PARTY
[There once were some worlds that worked so hard, there was just no time to play. But that will all changed when a weird bus pulls up one day.
Your character is going to be in the middle of whatever, at their home, on a mission, dying, whatever...when they’re approached by the giant Moron Mountain Party Bus. Approached is a strong word when it seems determined to reach your character at all costs, crashing through walls or blending in, whatever necessary.
Once the bus approaches and your character has taken notice of it, the doors open. You have three options here.
1. You can board the bus willingly, upon which the bus will close it’s doors drive/fly/dive towards it’s next pickup.
2. Be hypnotically entranced beyond your free will and dance on to the bus, thanks to the actually-hypnotic tones of ”We Like To Party” which the bus will play should you choose not to willingly board.
3. Have your character get pulled onto the bus by a giant cartoon hand that emerges from the top of it, grabbing and tossing your character on.
Once they’re on, you’ll realize the interior of the party bus is fairly luxurious. There’s a pole, a couple of drinks stashed next to one of the couches, and a disco ball. A few TV monitors hang around too, broadcasting some basketball game (but there’s a remote right there). There’s clearly someone wanting to keep you comfortable, but...who?
It’ll be of less comfort when you realize the bus doesn’t have a driver or a steering wheel, and as soon as you stepped on, all of your powers and weapons were rendered useless. It’s ominous, but hey, there’s drinks.
(ooc: Welcome to Foolish Mortals’ Non-Disney Round! You won’t arrive at Moron Mountain until the host intro log, so your bios and the locations haven’t come into play yet. If you or your character would want anything aboard the massive party bus within reason, feel free to assume it’s there, as it’s obviously pretty luxurious. The bus pick-ups happen in the following order, ICly:
1. Morty Smith
2. Boss Baby
3. Otis
4. Wabuu
5. Ginger
6. Fizzy
7. Willy Wonka
8. Coraline Jones
9. Gandhi
10. Cleo
11. The Little Girl
12. Audrey
13. Penny Poledina
14. Beth Tezuka
15. Beetle
16. Kubo
17. Spongebob Squarepants
18. Aquaman
19. Bender
20. Samurai Jack
21. Dinobot
22. Zhu Li Moon
23. Sarah Lynn
24. Bojack Horseman
25. Centipeedle
26. Dan Backslide ]
Your character is going to be in the middle of whatever, at their home, on a mission, dying, whatever...when they’re approached by the giant Moron Mountain Party Bus. Approached is a strong word when it seems determined to reach your character at all costs, crashing through walls or blending in, whatever necessary.
Once the bus approaches and your character has taken notice of it, the doors open. You have three options here.
1. You can board the bus willingly, upon which the bus will close it’s doors drive/fly/dive towards it’s next pickup.
2. Be hypnotically entranced beyond your free will and dance on to the bus, thanks to the actually-hypnotic tones of ”We Like To Party” which the bus will play should you choose not to willingly board.
3. Have your character get pulled onto the bus by a giant cartoon hand that emerges from the top of it, grabbing and tossing your character on.
Once they’re on, you’ll realize the interior of the party bus is fairly luxurious. There’s a pole, a couple of drinks stashed next to one of the couches, and a disco ball. A few TV monitors hang around too, broadcasting some basketball game (but there’s a remote right there). There’s clearly someone wanting to keep you comfortable, but...who?
It’ll be of less comfort when you realize the bus doesn’t have a driver or a steering wheel, and as soon as you stepped on, all of your powers and weapons were rendered useless. It’s ominous, but hey, there’s drinks.
(ooc: Welcome to Foolish Mortals’ Non-Disney Round! You won’t arrive at Moron Mountain until the host intro log, so your bios and the locations haven’t come into play yet. If you or your character would want anything aboard the massive party bus within reason, feel free to assume it’s there, as it’s obviously pretty luxurious. The bus pick-ups happen in the following order, ICly:
2. Boss Baby
3. Otis
4. Wabuu
5. Ginger
6. Fizzy
7. Willy Wonka
8. Coraline Jones
9. Gandhi
10. Cleo
11. The Little Girl
12. Audrey
13. Penny Poledina
14. Beth Tezuka
15. Beetle
16. Kubo
17. Spongebob Squarepants
18. Aquaman
19. Bender
20. Samurai Jack
21. Dinobot
22. Zhu Li Moon
23. Sarah Lynn
24. Bojack Horseman
25. Centipeedle
26. Dan Backslide ]
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[She gingerly (hah) steps into Zhu Li's hand. It's kind of weird, but at least she's not grabbing her by her neck.]
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The tools available are both largely unfamiliar to her and seemingly useless. She picks up a corkscrew, which looks like it could be useful at least.
She holds it, unable to pick up much else, and watches as Zhu Li tests the glass further down the bus.]
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Zhu Li winds up and smashes it against the wall.]
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She can't blame her for venting out frustrations at a time like this, anyway.
She tries to call Zhu Li over to the counter, holding up the corkscrew.]
Maybe we can try this?
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Zhu Li turns, holding onto the remains of the broken bottle.]
The roof should have some weak points where it was welded on.
[So, "yes".]
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If you help me get up there, we could give it a shot.
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Hoisting Ginger onto her head, she steps onto the narrow back of the couch and leans against the interior to keep her balance. There, she holds Ginger in her hands once more and raises her up like Simba.]
Is this good enough?
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[It's a bit of a hassle, but Ginger manages to at least hold the corkscrew in place. She's a little unsteady as the bus moves, but she tries to stand as firmly as she can.
She presses the corkscrew against the bit of the roof and starts to twist, trying very hard to make an indent.]
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After some time, however, she looks up to check on Ginger's progress.]
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It's just a corkscrew. It's not make from the toughest material.
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[A damn shame.]