Foolish Mortals Mod Account (
grimgrinningghosts) wrote in
foolishmortals2017-05-06 11:18 pm
Entry tags:
THE MOCK WEEK
[You find yourself waking in a large dressing room, incredibly spacious, but in intense disarray. The bed is comfortable enough, and each room seems to be equipped with a working bathroom and shower, so it's at least livable. But aesthetically, the place has hit the floor.
The horrifying clock mounted on the wall reads 9 am. After enough searching, you'll find a large tourist-y map of the studio on one of the dressers. An ominous note attached to the map with a paperclip reads "12PM WAITING AREA". It's not like you have any choice in the matter, seeing as there doesn't seem to be any way out.
Upon exiting the dressing room, you note a crooked star attached to the door bearing your name. There are 24 others like this, bearing names that you may or may not recognize. A quick tour around the studio reveals it to be in a similar state of disrepair, but something doesn't sit...right with you. Though the place is certainly creepy, you get strange vibes as you explore the building. As you move about the dust-filled halls of the abandoned building, you may spot movement out of the corner of your eye, or hear strange noises from behind you. It's nothing to be worried about, though...right?
At the very least, you'll find some comfort. The projection room and attached theater still seem to be in working order, though you'll have to manually grab one of the reels off the wall and start the thing yourself. In addition, the waiting area and lounge are both filled with reading materials, and the later features a large stage and a microphone. The commissary seems to replenish itself with food whenever you take your eyes off of it, ensuring that we won't be going hungry anytime soon. There are also cabinets full of ingredients and a small kitchen should you not trust whatever your benefactor is placing out for you.
Fortunately for them, the smaller individuals amongst your party won't find a great deal of difficulty moving around. Though their beds remain oversized, there seem to be appropriately-sized staircases and escalators placed about in appropriate spots, so as to make their lives easier. After all, they can't just keep relying on the others to get up to the cabinets and such, can they?
While you're waiting to find out what the deal here is, you might as well come out and socialize.]
(ooc: Welcome to the Foolish Mortals Mock Week! Please follow us on Plurk at
foolishmortals for updates, and if you're so inclined, please feel free to join your Discord-inept head moderator as he struggles to set up a Discord chat up for everyone.)

The horrifying clock mounted on the wall reads 9 am. After enough searching, you'll find a large tourist-y map of the studio on one of the dressers. An ominous note attached to the map with a paperclip reads "12PM WAITING AREA". It's not like you have any choice in the matter, seeing as there doesn't seem to be any way out.
Upon exiting the dressing room, you note a crooked star attached to the door bearing your name. There are 24 others like this, bearing names that you may or may not recognize. A quick tour around the studio reveals it to be in a similar state of disrepair, but something doesn't sit...right with you. Though the place is certainly creepy, you get strange vibes as you explore the building. As you move about the dust-filled halls of the abandoned building, you may spot movement out of the corner of your eye, or hear strange noises from behind you. It's nothing to be worried about, though...right?
At the very least, you'll find some comfort. The projection room and attached theater still seem to be in working order, though you'll have to manually grab one of the reels off the wall and start the thing yourself. In addition, the waiting area and lounge are both filled with reading materials, and the later features a large stage and a microphone. The commissary seems to replenish itself with food whenever you take your eyes off of it, ensuring that we won't be going hungry anytime soon. There are also cabinets full of ingredients and a small kitchen should you not trust whatever your benefactor is placing out for you.
Fortunately for them, the smaller individuals amongst your party won't find a great deal of difficulty moving around. Though their beds remain oversized, there seem to be appropriately-sized staircases and escalators placed about in appropriate spots, so as to make their lives easier. After all, they can't just keep relying on the others to get up to the cabinets and such, can they?
While you're waiting to find out what the deal here is, you might as well come out and socialize.]
(ooc: Welcome to the Foolish Mortals Mock Week! Please follow us on Plurk at


no subject
N-No, I think... [She points at the other doors near the one she just walked out of, each with different names. She hasn't examined them all, but none of the ones she can seen now are familiar to her...] I think there are many more people caught up in this same situation as us.
no subject
Can't say that I can read any of that very well. [It looked like words at least to him. But it's not any of the crazy characters he's used to seeing, though some were similar looking. He didn't know if they were actually the same letter.] I haven't run into anyone else yet really.
[Just that weird guy who was really calm about this place.]
no subject
Did you wake up in a room like that as well? Maybe the others are still asleep...
[Should they wake them up? It might help, but it might also be a bit worse to wake up in a strange place with a stranger hovering over you.....]
no subject
We could check the other rooms, or the map showed a few other places people might have wandered off to. [Room searches might turn up Anna's room at least? But they've got options!] Should we knock or open them?
[..........Anything is better than the clock.] I'm Finn, by the way.
no subject
[She's not even sure how her magic would react, not just her... yikes. That could be really bad.]
Oh, my name is Elsa. [She offers him a smile, as much as she can with how on edge she still is.] It.... isn't exactly an ideal situation to be meeting new people, but even so, it's a pleasure to meet you, Finn.
no subject
[After all, some might be armed like himself and react badly.] Yeah, I can't say being kidnapped into a strange place when my friends are in danger is my ideal situation. [But they gotta make the best of it.
He gestures down the hall.] Ladies first?
no subject
Your friends are in danger? What happened? [She waves a hand in a circle, motioning to their surroundings.] Is this... whatever this is... connected to that somehow?
no subject
A military faction trying to rule the galaxies. [Finn shakes his head.] No, we...don't have anything like this at home. This is all older tech than what I'm used to.
no subject
[Okay yeah... that distracts her from their current situation just a bit.]
How is it possible to take over stars? Was there some sort of magic involved?
no subject
no subject
This... actually helps her a little bit, believe it or not. There's still a nervous sort of tension around her, but there's also a spark of curiosity in her eyes. S-Sorry Finn, you're gunna have to deal with that now...]
Have you been to any of those planets? Are they similar to ours?
no subject
Depends...? Which one is this? [Earth is a thing but he's never been to it. Probably never anywhere near it. ...Probably never even had lessons mention it.]
no subject
[Yeah it has to be. There's no way they could've been taken to another planet without them knowing, right?]
no subject
[How the balls... He turns towards Elsa.] I'm on...earth?
no subject
Y-Yes? Is that bad?
no subject