Foolish Mortals Mod Account (
grimgrinningghosts) wrote in
foolishmortals2017-05-06 11:18 pm
Entry tags:
THE MOCK WEEK
[You find yourself waking in a large dressing room, incredibly spacious, but in intense disarray. The bed is comfortable enough, and each room seems to be equipped with a working bathroom and shower, so it's at least livable. But aesthetically, the place has hit the floor.
The horrifying clock mounted on the wall reads 9 am. After enough searching, you'll find a large tourist-y map of the studio on one of the dressers. An ominous note attached to the map with a paperclip reads "12PM WAITING AREA". It's not like you have any choice in the matter, seeing as there doesn't seem to be any way out.
Upon exiting the dressing room, you note a crooked star attached to the door bearing your name. There are 24 others like this, bearing names that you may or may not recognize. A quick tour around the studio reveals it to be in a similar state of disrepair, but something doesn't sit...right with you. Though the place is certainly creepy, you get strange vibes as you explore the building. As you move about the dust-filled halls of the abandoned building, you may spot movement out of the corner of your eye, or hear strange noises from behind you. It's nothing to be worried about, though...right?
At the very least, you'll find some comfort. The projection room and attached theater still seem to be in working order, though you'll have to manually grab one of the reels off the wall and start the thing yourself. In addition, the waiting area and lounge are both filled with reading materials, and the later features a large stage and a microphone. The commissary seems to replenish itself with food whenever you take your eyes off of it, ensuring that we won't be going hungry anytime soon. There are also cabinets full of ingredients and a small kitchen should you not trust whatever your benefactor is placing out for you.
Fortunately for them, the smaller individuals amongst your party won't find a great deal of difficulty moving around. Though their beds remain oversized, there seem to be appropriately-sized staircases and escalators placed about in appropriate spots, so as to make their lives easier. After all, they can't just keep relying on the others to get up to the cabinets and such, can they?
While you're waiting to find out what the deal here is, you might as well come out and socialize.]
(ooc: Welcome to the Foolish Mortals Mock Week! Please follow us on Plurk at
foolishmortals for updates, and if you're so inclined, please feel free to join your Discord-inept head moderator as he struggles to set up a Discord chat up for everyone.)

The horrifying clock mounted on the wall reads 9 am. After enough searching, you'll find a large tourist-y map of the studio on one of the dressers. An ominous note attached to the map with a paperclip reads "12PM WAITING AREA". It's not like you have any choice in the matter, seeing as there doesn't seem to be any way out.
Upon exiting the dressing room, you note a crooked star attached to the door bearing your name. There are 24 others like this, bearing names that you may or may not recognize. A quick tour around the studio reveals it to be in a similar state of disrepair, but something doesn't sit...right with you. Though the place is certainly creepy, you get strange vibes as you explore the building. As you move about the dust-filled halls of the abandoned building, you may spot movement out of the corner of your eye, or hear strange noises from behind you. It's nothing to be worried about, though...right?
At the very least, you'll find some comfort. The projection room and attached theater still seem to be in working order, though you'll have to manually grab one of the reels off the wall and start the thing yourself. In addition, the waiting area and lounge are both filled with reading materials, and the later features a large stage and a microphone. The commissary seems to replenish itself with food whenever you take your eyes off of it, ensuring that we won't be going hungry anytime soon. There are also cabinets full of ingredients and a small kitchen should you not trust whatever your benefactor is placing out for you.
Fortunately for them, the smaller individuals amongst your party won't find a great deal of difficulty moving around. Though their beds remain oversized, there seem to be appropriately-sized staircases and escalators placed about in appropriate spots, so as to make their lives easier. After all, they can't just keep relying on the others to get up to the cabinets and such, can they?
While you're waiting to find out what the deal here is, you might as well come out and socialize.]
(ooc: Welcome to the Foolish Mortals Mock Week! Please follow us on Plurk at


MONDAY
INVESTIGATING (+kitchen, lounge)
The obvious place to search first is his dressing room. After carefully checking all the drawers, he starts moving around the furniture to see if there's anything cool like a trap door or a secret room. That's the kind of stuff that happens in mysteries, right? Feel free to stick your head into his door and see what the heck he's doing because left his door open and he's making a lot of noise. He keeps dragging things out into the hall and back into his room as he rearranges it. There has to be something here. Right?
. . . After all that fuss, he's kind of grimy and tired so he makes a quick stop in the kitchen and then he flops down in the studio lounge. He's not a huge fan of reading - it's really more Taylor or Gabriella's thing - but it beats moving around more furniture. And hey! Maybe there'll be clues in something he reads.]
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lounge
Oh, hello!
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dressing room
Sooo, you're redecorating?
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lounge
What are you reading! Is it any good?
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Re: INVESTIGATING (+kitchen, lounge)
What possible motive could there be for encouraging murder...?
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Dressing room
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INVESTIGATING (everywhere, pmuch)
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You know, you're not going to break through it if you kick like that.
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INVESTIGATING
And Mr. Fake Judge would just have to deal.
So she's in the commissary, right now, and not just because she's hungry when she gets up in the morning. Its a factor. Not going to lie. In fact she might even have a piece of bread sticking out of her mouth at that very moment. But she's looking in the cabinets! Under the sink! Also marveling at said sink and some of the commissary technology! Because wow some of this would helpful back home! And perhaps she will even try and stuff herself in the fridge to see how that works at some point! Because its like an Elsa-in-the-closet or something!! But without Elsa in it!!
...And then she sees someone come in. Shoot, if its the judge--she looks ridiculous half-stuck in that sink cabinet.]
Mmmpmmph!
[Gulp.]
Hi! Right! That's what I meant. Hi.
[#totallysmooth]
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... And immediately has to stifle laughter. Because wow, that sure does remind her of the times when they were children, sneaking into the kitchens to steal sweets...]
Anna. [She crosses her arms, one eyebrow raised.] Just what are you doing?
[Elsa can't even pretend to be stern now. She's just incredibly amused.]
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Re: INVESTIGATING
[Rapunzel had planned to come marvel at all this fancy kitchen technology and maybe grab a frying pan, but she'd been hoping she was here early enough that she could avoid anyone else. The sight of Anna makes her jump, what is she doing, was she hiding planning to jump me!!
...No wait. She's being friendly?]
Um, I mean, hi back? Yes. Good morning.
INVESTIGATING (????) please help this man
[A random passerby might eventually find Maui fussing over trying to get one of the reels into the projector itself. Help him before he damages what could be important investigation materials?]
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Each of the shelves is packed to the brim, with one exception. The Maroon Cartoons shelf has a reel missing.]
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/ h e l p s ?
I don't think you're supposed to touch the film...
there's no helping him tbh
there's always the mutual sort of help where they ruin stuff anyway
you mean the BEST KIND.
/o/
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So.... how many people don't know how to use a projector around here?
[She at least hopes that Maui isn't going to damage it like Hater tried to.]
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INVESTIGATING
Re: INVESTIGATING
They have... Interesting taste.
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INVESTIGATING-ish?
...There is, in general, marked aura of displeasure about him, and occasionally, he can be seen floating a few feet forward, before falling out of the air. He lands gracefully, but his pauses say that this is not correct. ]
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INVESTIGATING (various; pretend this isn't super late)
He can be found in the theatre, mostly checking around the screen for clues or in the office, at the very least looking for a better map than the one initially given.
You'll also find him in the kitchen browsing the cabinets. He might make you food if you ask nicely.].
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kitchen
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[Theatre]
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Kitchen
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