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grimgrinningghosts) wrote in
foolishmortals2018-02-04 12:34 pm
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Week 5
[...So that was a mess. All of it was a mess, and things don't look to be improving any time soon. With tensions at an all-time high and conditions worsened, it seems pretty safe to say that this whole week promises a great deal of foreboding atmosphere.
But, hey, things aren't entirely bad. Just as Randall promised, you're now able to leave the Manor!
Just don't stay out there for too long. There's still a lot of you, and you just can't afford to lose numbers.
24 guests remain]
[SUNDAY MONDAY TUESDAY WEDNESDAY THURSDAY]
[OOC: and don't forget to fill out this week's activity check!]
But, hey, things aren't entirely bad. Just as Randall promised, you're now able to leave the Manor!
Just don't stay out there for too long. There's still a lot of you, and you just can't afford to lose numbers.
24 guests remain]
[OOC: and don't forget to fill out this week's activity check!]
no subject
[He is not entirely confident in his playing ability, so he picks the red pin with the skull on it, one with flames, a couple with chains, and the 'M' and 'O' pins.]
Okay...so you pick a pin to start out, and put it at the edge of the uhh-- [He forgot to designate a playing field, didn't he? He grabs a marker from his pocket and draw a large circle on the table, then sets one of his pins on the line.] --circle. And then you just...flick it at your opponent's pin and try to knock it out of the circle. If that pin gets knocked out, you use another, until you run out of pins.
no subject
Alright, sounds easy enough.
[He'll then put the panda pin at the edge of the circle and wait for Neku to choose which one he wants to use first.]
no subject
Got one? Okay...ready, set, GO!
[He aims, and then shoots his pin towards Soos' pin. If Soos' aim is also good, they should ricochet off one another.]