Foolish Mortals Mod Account (
grimgrinningghosts) wrote in
foolishmortals2018-06-05 10:19 am
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WEEK 1
[Well... That sure did happen. After Swackhammer is done ranting about his terrible group of hostages, everyone is free to explore the surrounding area. But true to his word, it still seems to be heavily under construction, and any areas not on the map are surrounded by giant walls. Have fun with your two small areas of Moron Mountain (just be thankful you have clean underwear).
You don't seem to be entirely alone in this park either, as you will find one other employee if you search Swackhammer Avenue well enough.
Not exactly the most populated park, huh?
But hey, you can exit the park at least! Except the only thing they'll find is a seedy hotel in the dense fog. After searching, most people will come to realize that this is your living quarters, what with the bios that line the front wall. But hey at least you know you have food beyond hot dogs and smoothies!
Have fun, little toons! There are surly wacky adventures that await you.]
26 guests remain
[MONDAY TUESDAY WEDNESDAY THURSDAY FRIDAY SATURDAY]
{OOC: Welcome to NonDisney's Foolish Mortals! As per usual, there will be no murders committed on the first week! (I mean... not case murders, I'm not sure I trust this disaster cast) If you want to investigate, please put up an INVESTIGATION note in the top level, and put up the name of the NPC you want to communicate there as well if you'd like to do that! Hope you enjoy your stay everyone ;)
You don't seem to be entirely alone in this park either, as you will find one other employee if you search Swackhammer Avenue well enough.
Not exactly the most populated park, huh?
But hey, you can exit the park at least! Except the only thing they'll find is a seedy hotel in the dense fog. After searching, most people will come to realize that this is your living quarters, what with the bios that line the front wall. But hey at least you know you have food beyond hot dogs and smoothies!
Have fun, little toons! There are surly wacky adventures that await you.]
[MONDAY TUESDAY WEDNESDAY THURSDAY FRIDAY SATURDAY]
{OOC: Welcome to NonDisney's Foolish Mortals! As per usual, there will be no murders committed on the first week! (I mean... not case murders, I'm not sure I trust this disaster cast) If you want to investigate, please put up an INVESTIGATION note in the top level, and put up the name of the NPC you want to communicate there as well if you'd like to do that! Hope you enjoy your stay everyone ;)
profiles
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[His nose wrinkles as he struggles to find the words to express his distaste.]
...Insipid.
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Our captors haven't been what I'd call "accommodating" so far.
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Well, of course they're not going to do something big, like let us go or anything... But, if you give people little things, like fancy toys or new songs, they'll stop complaining about the big things for a little while. That's how it worked back home!
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And you're satisfied with being placated? That's all the more reason not to play along.
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Playing along would be killing somebody. Keeping up everyone's spirits-- that's its own little rebellion.
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This Swackhammer guy... He reminds me so much of the guy who controlled our town. This all feels so familiar... We can't just survive. We have to live.
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That part doesn't even bear commenting on. I'm no musician.
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]pause]
So, we'll do it together, then! It'll be fun!
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I refuse.
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As Atlantis's king, I have a certain standard of behavior to uphold. I consider not making a fool of myself part of that.
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Now, I think the hardest part of this project will be finding words that rhyme with "Aquaman" but don't actually end in "-man." Unless we only use words like that instead. That's an important decision to make.
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Before this goes any further, I have to ask. Is there something you're getting out of this?
[...]
Just curious.
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You just seem so sad, I guess!
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I'm not sad.
[Perturbed, certainly, but... Maybe she just doesn't understand what it's like for a ruler to actually care about their lands?]
The man who controlled your town. I take it he didn't care much about the well-being of the people who lived there?
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