Foolish Mortals Mod Account (
grimgrinningghosts) wrote in
foolishmortals2017-10-02 10:35 am
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Week 1
[Now that the Narrator is done explaining the situation, you all have time to assess the situation and maybe even work together to find a way out. After all, clearly the Narrator is being over dramatic and it can't be that hard to escape out of here without murdering everyone, right?
But, with the doors outside indeed locked and all the windows unbreakable, it might not be a bad idea to explore the hotel, either for alternative methods of escape or to relieve boredom. Your Narrator is also now available for private chat in case you want to interrogate him or throw more stuff at his face.
If the locked doors aren't bad enough, when everyone goes back to the lobby, they'll notice a plaque on the front desk. If you thought your Narrator wasn't serious before, this is damning evidence to the contrary.
Either way, we really do hope you enjoy your stay in this hotel.]
[ Monday Tuesday Wednesday Thursday Friday Saturday ]
{OOC And this'll be the last mod post for the week! Feel free to drop your coins into the penny press once you've earned them. And because this is a peace week, there will be no murder committed! And if you plan on investigating, just let us know in your toplevel by putting in INVESTIGATION. Have fun while you still can!]
But, with the doors outside indeed locked and all the windows unbreakable, it might not be a bad idea to explore the hotel, either for alternative methods of escape or to relieve boredom. Your Narrator is also now available for private chat in case you want to interrogate him or throw more stuff at his face.
If the locked doors aren't bad enough, when everyone goes back to the lobby, they'll notice a plaque on the front desk. If you thought your Narrator wasn't serious before, this is damning evidence to the contrary.
Either way, we really do hope you enjoy your stay in this hotel.]
{OOC And this'll be the last mod post for the week! Feel free to drop your coins into the penny press once you've earned them. And because this is a peace week, there will be no murder committed! And if you plan on investigating, just let us know in your toplevel by putting in INVESTIGATION. Have fun while you still can!]
no subject
Well, to answer your question, I believe this rule means you may pick which black line, or "wall", that you may move through, but you must be able to move the allotted spaces you were given along the new path you choose. I would say it's only fair that if you must move a space or so to get to the wall in question, it counts against your move allotment. Moving through the wall itself to the adjoining space counts as one movement.
[ She indicates a portion of the board where the path is more than one space wide to demonstrate her point with a red nail. ]
Would you agree?
no subject
I'm more curious whether you can move in any direction at any time. The goal is to get to your colored end point [indicating said end point] and the only stipulation is that you can't move back and forth in the same area.
[He laughs, considering why anyone would want to do that.]
It's odd that that's the only thing mentioned in the rules, like they expect players to do that instead of moving towards their goal. Or go in a different direction.
no subject
no subject
[Build a box around them, then they're trapped in the box forever.]