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grimgrinningghosts) wrote in
foolishmortals2018-01-07 10:29 am
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Entry tags:
Forget all your troubles
[You wake up and instantly realize something is wrong.
There is a vague feeling of dread hanging in the air and, as comfortable as this bed is, there’s just something off about everything, even before you open your eyes. The dread only grows when you open your eyes and realize that you are in a completely unfamiliar room. One that has clearly seen better days at that.
As you explore your room, you will soon find a bedroom key resting on the dresser along with a note]
Welcome, esteemed guest, to our humble abode. We hope that you enjoy your stay in this Phantom Manor, as we expect you to stay with us for a very long time.
Feel free to make yourself at home as you enjoy what this manor has to offer, whether it’s the library, our projection room, or our famous wax museum. We’re sure you will find great joy
However, before you can get too comfortable, we ask you to please come to the portrait gallery at noon so we can discuss your stay here.
We eagerly await to meet you.
-Your Host
[The uncomfortable feeling doesn’t let up as you leave the safety of your bedroom. The manor seems old and decrepit, almost like it would fall over at the slightest breeze. Despite that, anyone who tries to escape will soon realize that the walls are unusually sturdy, and there are no doors that would seemingly lead to the outside world.
Still, at least you’re not alone in this scenario, if the other bedroom doors are any indications. Maybe there are a few more people coming out of their bedrooms too, so you have someone to talk toif you want to try to figure out what's going on. But if the 30 bios in the foyer hall are any indication, whoever has you here did not do this on accident. Whatever you’re here for, it seems like you’re here for a reason.
But hey, what’s the use of being pessimistic about this? Maybe it’s all an innocent situation… right?]
There is a vague feeling of dread hanging in the air and, as comfortable as this bed is, there’s just something off about everything, even before you open your eyes. The dread only grows when you open your eyes and realize that you are in a completely unfamiliar room. One that has clearly seen better days at that.
As you explore your room, you will soon find a bedroom key resting on the dresser along with a note]
Feel free to make yourself at home as you enjoy what this manor has to offer, whether it’s the library, our projection room, or our famous wax museum. We’re sure you will find great joy
However, before you can get too comfortable, we ask you to please come to the portrait gallery at noon so we can discuss your stay here.
We eagerly await to meet you.
-Your Host
[The uncomfortable feeling doesn’t let up as you leave the safety of your bedroom. The manor seems old and decrepit, almost like it would fall over at the slightest breeze. Despite that, anyone who tries to escape will soon realize that the walls are unusually sturdy, and there are no doors that would seemingly lead to the outside world.
Still, at least you’re not alone in this scenario, if the other bedroom doors are any indications. Maybe there are a few more people coming out of their bedrooms too, so you have someone to talk toif you want to try to figure out what's going on. But if the 30 bios in the foyer hall are any indication, whoever has you here did not do this on accident. Whatever you’re here for, it seems like you’re here for a reason.
But hey, what’s the use of being pessimistic about this? Maybe it’s all an innocent situation… right?]
no subject
The note and the key are tucked into the folds of Leia's robes, and then she's out in the hallway, looking left and right, sighing in exasperation. How they managed to knock her out long enough to get her to terra firma is beyond her; her only comfort is that Dameron and Finn and the remains of her leadership aren't likely to rest until she's found, but she can't even begin to guess what this place is. The note made it sound like she's an invited guest, like she's chosen to be here, but that's patently untrue, obviously.
In the foyer, Leia spends a long time looking at the wall of biographies; thirty in total, including herself, and a whole lot of faces she doesn't recognize. Her own description is almost comical in its simplicity, but she's far more drawn to the photo of the one other name she does recognize: Jyn Erso. She's never had a face to go with the name, and it seems downright impossible that the long-dead rebel is here, but...that remains to be seen.
The General's exhaustion seems to hit her all at once, and she sinks into a chair, placing a hand over her eyes.]
This is beyond the normal realm of ridiculous.
foyer
Oh good, I was hoping everyone here would have a dossier on me.
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Cassian.
She calls out his name to the empty room, but there's no response. Cassian Andor is gone. Yet here she is. The plans got out and, somehow, so did she.
After an extensive search of the room and its... amenities, Jyn pockets the key and the note and tries the door. She still somehow expects it to be locked, for this to be some kind of strange Outer Rim prison, or an experimental Imperial bunker, but it opens without resistance.
She slides into the hallway, on guard as hell, and scans the room of doors. If another person happens to walk by, Jyn will walk up to them with... surprising calm in her step. She knows how to fend for herself, and you don't do it by marching in guns blazing. ]
Excuse me, do you have any idea where we are?
[ She then makes her way out of the hall, and after a stride through the casino ends up in the foyer where she is 100% reading everyone's profiles. Including her own, which seems to have her... annoyed? But unless specifically asked, the most she actually says here is: ]
Strange bunch for a kidnapping.
[ Later on, while waiting for whoever's gonna show up in the Portrait Room, Jyn's in the wax museum just kind of... looking at the fuckin statues. Hit her up. ]
Hallways
[He was gonna be the one doing the interrogating here, you can't just go and ask questions FIRST, Jyn.]
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and then she reads the note, and, well. great. this is awesome. abducted by a probable fellow villain again. she's just been having the most wicked week ever!
well, as long as she's gonna be here for a while, might as well make herself comfortable. and comfort for her involves having lots of stolen objects around her, so. what fairy godmother doesn't know can't hurt her grades, right?
Freddie ends up, as is to be expected, in the casino. she first occupied herself by grabbing handfuls of chips and stuffing them into her clothes-- are they even worth anything she'll find out-- before she discovered a deck of cards. she's now sitting at a poker table, shuffling and performing little tricks with the deck, her fingers moving deftly and and nimbly through the cards. when she hears someone approach her, she shoves a handful of fanned out cards at them.]
Pick a card! Any card!
Casino
Uh, 'scuse me, do you work here or somethin'? D'y'know, um, where the door is?
[what are card games]
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Mabel's not really one for caution and close examination of her surroundings, so she doesn't snoop around much. Instead, she'll wander straight out into the hallway . There are a lot of weird things to take in, and some weird people, but first thing's first!!]
Dipper!! [Yep, gotta look for the twin. It doesn't even cross Mabel's mind that he wouldn't be here with her.] Hey brobro, where'd you go???
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Whatever this place is, Jyn Erso is not okay with a literal child being here. ]
Dipper?
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...Okay, well, maybe not entirely. It's definitely not where Pinocchio was heading last he knew (unless this was Pleasure Island, in which case it was seriously false advertising). He gets the feeling that the note in the room might answer a few questions, but, uh, somebody never went to school to never lean how to read. So.
To the hallway it is, in search of... answers, he guesses? Or just company. If he spots anyone, he doesn't exactly say anything (he did learn something about strangers in the long-run), but he does follow along behind them for a while in a pretty non-subtle manner.
But it doesn't take long for him to get comfortable enough with the place to run off by himself. Although he can't read the bio pages when he goes to investigate those, either, he doesn't see anyone he recognizes in the pictures. So maybe there is just a little bit of dread after all, but not enough to stop him from methodically going through and pressing every button once or twice. Or six times, if it's catchy enough.
He does wander about a bit more, though it's the wax museum that interests him the most. He's met other non-living puppets, of course, and on some level he knows that these aren't any different. But it definitely feels like somebody's watching him when he goes to leave, and after double-checking all the corners of the room he can only assume it's actually the wax figures themselves.
Maybe they're just shy. It doesn't look like anybody else has tried talking to them yet.]
It's okay if you don't wanna talk. But I'm not gonna think you're weird or anything! I'm not real, either, so we're kinda the same.
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That's a little rude, isn't it? Just ignoring you like that.
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But it seems the universe has different plans, if this creepy bedroom and strange note have anything to say about it. Seriously, a wax museum? Major yikes.
Upon realizing her communicator (which she...possibly still keeps on her, whenever she can, you can't prove anything) isn't on her person and she's stuck in her pink practice leotard and fuzzy headband, Kim realizes this is going to be a lot more of a problem than normal.
There's no pockets, nowhere to put the key or note, so she just holds them tight in her hands as she cautiously slips out of her room and down the hallway. Out of instinct, her muscles are tense and fists ready to strike...should a Tenga (wait, it's some kind of machine thing now--) or a monster emerge from the shadows. If she's here, thought, wouldn't it stand to reason-- wouldn't someone else, someone like one of the Rangers...?
She calls out cautiously. ] Um, hello? Like... Anyone here? [ Maybe she'll knock on a door. Maybe someone'll answer.
Whatever the case, Kim's curiosity does get the better of her and she decides to look around. The place she ends up, however...
In the foyer, there's these little bios. Songs too, but she doesn't really take note of them, no-- because hers has information only a small select few should know...and some no one really should. She's pale. How? How could someone know-- is this up for all these people to see, no, she's been so careful with--
Slightly panicking, Kim looks around to see if anyone else is there. If they aren't, she'll try to pull her bio off the wall...to no avail. If they are, she'll try to act as casual as possible. It's a little harder than normal, given her state of distress. ]
Hall!
However this person doesn't seem bad. She seems almost as lost as Ariel. Finally she steps around the corner, holding her sheet up with one hand and waving with the other.]
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[To say that it was disorienting to wake up someplace he didn't remember being was certainly an understatement. It was also not as unusual as it probably should have been, although usually his memory lapses only lasted a few moments, like it took an extra couple of seconds for his memory to wake up with the rest of him.
Instead of forgetting a familiar location, however, this time he was fully aware - he was Stan Pines, and this was not the Stan O' War II. And there's also the fact that he doesn't normally go to sleep in his full outfit, lifejacket and hat and coat and all.
He sets out of the room without reading the note (it's a hotel; as far as he's aware, he's been in enough of those to get the jist of what any "thank you for choosing Motel Six" card would say.]
Ford? Hey, Sixer, where are ya?
Bios
[Stan hits the button next to his portrait out of curiosity, and winces at the song that plays. He can't quite describe the way that it hits him right in the gut, but not entirely in a bad way.
The description gets a much less emotional reaction. He reads it over, and then shrugs.]
Eh, good enough.
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this wasn't right. Had he died? Had he washed ashore by some miracle? Looking to the table, he reads the note. He gives a satisfied little Hmph, happy that there was those still believing in hospitality out there. And that this was some kind of proof he wasn't dead...probably.
He tidies himself up, straightening his jacket and feathers to look presentable for the inevitable meeting with his mysterious benefactor. Pocketing the key, he waddles out into the hallway and towards the foyer. He looks over the profiles, and mutters to himself, repeating the names back to memorize them.]
A bunch of weirdos, indeed.
[Still, not the strangest crew he's had.]
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Oh, hi! Uh, d'you know if this is some kind of acting thing? Like a puppet show? Because I didn't think it was, but since you're here, too--
[Even if this place doesn't look like it has a stage, getting kidnapped into being an actor is something that seems pretty likely to happen to him again. And a performer probably needs more than just one puppet to put on a show.]
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"Wait… Is Quill back? Rocket, where’s Quill? ROCKET!"
[No shit, Rocket realizes something is wrong. Drax's shouts, the roaring of Ego collapsing underneath them, was more noticeable by its sudden absence than anything.]
What the frickin' hell-
[Exploring the room didn't yield much. The key, he pocketed. The note he read over a few times with increasing incredulity before angrily chewing it up and spitting the resulting wad into a far corner of the room from sheer spite.]
[So, step one was finding out where exactly he was, and hopefully how. Two, figure out where his friends were. Three, pull their asses out of the fire again. Which would be literal, because he really wanted to burn this place to the ground.]
[The above steps were to be facilitated via the constant, unspoken step zero - get armed by any means necessary.]
[So with that in mind, Rocket begins stalking through the hallways looking for someone's face to rip off.]
Hey! You! You the one that left that stupid note? Spill now, before I spill your guts FOR you!
[He makes his way to the dining room and kitchen, giving it a cursory glance before rummaging through roughly everything in sight. Eventually he comes up with a knife, looking it over with obvious distaste before sticking it through a loop on his jumpsuit.]
[Or, you might find him in the casino, looking over the available tables and games in disbelief.]
Of all the archaic- this is a freakin' insult to gambling.
[He might be physically trying to pull apart the slot machine, without success.]
[Finally, he finds the foyer, ears laid back as he glares up at his own.]
"Petty" theft. Tch.
[Still, when he taps the button next to his information, he stiffens for just a second, looking almost somber.]
Oh, real funny. Hilarious. I'm dyin' of laughter.
[...is he tapping a foot to the music? Maybe a little.]
Hallway
M-Me?! W--I ain't got n-nothin' to do with this stuff, man! I-I just got here! Oh, God, please don't hurt me!
[He clings to his tail protectively despite the fact that he's, like, three times the size of this raccoon.]
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After calming down a little, he realizes that this place doesn't look recently inhabited--if anything, its only guests have been himself and a few spiders. He cautiously pokes his snout out into the hallway, to see if anyone else is about.]
Real funny, guys. Giving ol' Louis a scare like that.
[After gaining enough confidence to explore the area, Louis makes his way to the foyer, trying to remain as inconspicuous as a bipedal alligator can be. He's doing his best to read all the bios, but reading multiple paragraphs of information could be a little taxing. So, instead, he resorts to pushing all of the buttons that play the music, trying to determine if anyone else likes jazz. If anyone comes into the foyer while he's here, he's going to dive behind whatever is nearby and attempt to hide--whether it be a curtain or a potted plant.]
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It sounds more terrible that way, which is ideal.
...And it does take him a while to notice that the other button-presser is suddenly missing, even though it's easy to spot him behind the potted plant. Pinocchio glances around to determine what might've scared him off, and then figures it was maybe just the music.]
I'll stop pressing 'em if you want. I guess it does sound kinda bad when there's lots goin' at once.
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Help!
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Oh gosh, a kid- sweetie, are you lost here?
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Still...better explore this place and find a way out. Good thing he's a rat and therefore he has an advantage regarding escaping places.
It doesn't take him long to realize there's a lot of people here. You may feel someone observing you, but looking around shows no one. Maybe if you're attentive enough, you'll see a rat staring at you from a corner. When he notices he has been spotted, Rémy hides, trying to stay out of sight. He can hear anything you say, though.
He's more focused on escaping than doing anything else, though. Later you may find him at the Library, the projection room and the wax museum, getting in all small spaces he can find and trying to get to the other side. The walls of all these places look rather flimsy and about to fall down, how can it be possible he can't pass through?]
There has to be a way out somewhere...!
[The more time he spends here, the less he likes this situation]
library
AND NOW IT SPEAKS and she just can't help but let out a little shriek. ]
Oh jeez!
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observation... somewheres.
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There's nothing particularly interesting in the room besides the note and room key, both of which he pockets before heading for the door. He doesn't recall checking in anywhere, and the only other explanation is that it's Joshua's fault, but the note sounds nothing like anything he thinks Joshua would write, even for a joke. So clearly it's a kidnapping.
But if so, they wouldn't let him out of his room, right? Doesn't stop him from trying the door anyway, but the knob turns in his hand and the door cracks open slightly. Oh. Freedom? There's nothing in the room that would be good for protection, so he cautiously opens the door enough to slide out and into the hallway.]
Uh...hello? Anyone else around?
[Later, he can be found near the bios. Thankfully not pressing any of the buttons, but he seems to take offense to his bio specifically.]
...Did they have to make me sound like a weirdo?
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They're, um, kind of weird, aren't they? Like...mad invasive.
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Bios
Re: Bios
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Wait... legs!
She sits up very quickly with a bright smile to admire her new legs. For her, this is a dream come true. She carefully eases herself off the bed, having to use the wall for balance. It takes her awhile for her to find her sea legs and move around the room. There's a painting of a woman in a nice dress in her room, and as Ariel looks at herself... she realizes she's dress all wrong for the human world.
The best she can do is grab the sheet from her bed to wrap around herself, but it's far from a dress. But finally she can enter the hall to start exploring. Ariel relies heavily on the wall to move, being careful not to trip on her sheet.
She's naturally drawn to the bios, looking through them with eager eyes. Until she finds hers of course. Hearing her own voice... she feels sad suddenly. She tries to shake it off though; Ariel gave her voice off for a good reason! She needed to focus on her goal.]
hallway
[Sam calls out, marching towards the girl.]
That skirt is simply not safe! You could trip and hurt yourself. OR someone else!
[He looks it over, formulating a solution.]
Hm. Come, we'll find you something more suitable.
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And now here he is...in a bed...in an unfamiliar room. A room that is definitely not his own. Vague and menacing notes from an unnammed host? A neglected and decaying building, all but abandoned?
He grabs the candelabra from his bedside table and shakes it, but it neither opens unseen eyes nor cries out in indignation. Well, so much for that. He sets it down and ventures out the door, unsurprised to find endless hallways with innumerable doors. Gaston already knows exactly where he is.
The only thing left to do is to find this "host"...and determine exactly how he went from having nearly finished the Beast off, to being his prisoner. Gaston narrows his eyes and stalks down the hall. When he doesn't find the Beast immediately, he starts to explore.
The foyer proves to be a bit of a puzzle. His eyes flick over baffling pictures and biographies of varying length, expression darkening momentarily when he sees the familiar one next to his own. But even the pack of lies accompanying the creature's pictures isn't the most outrageous thing about the wall. Why, some of these...individuals...look even less human than the Beast!
He presses the button next to his name, smirking in approval when a familiar song begins to play. ]
Well, that's all right then.
[ The library is useless and he barely glances inside as he passes by.
The wax museum is more interesting. Gaston treads carefully through the room, watching the motionless figures suspiciously, just waiting for the creature to lunge out from behind them. ]
wax museum
By which I mean, it's a twenty year old boy with no self-preservation instincts.]
Oh, hello! I haven't met you yet.
[If he is polite and well-mannered everything will be fine. He just has to... diplomacy his way out of whatever this is. Yeah. Yep.]
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That's considerably less concerning than waking up in a haunted house though, now that she thinks about it. Is this an Arcade thing? She's never fought Arcade before. Every hero should probably fight Arcade at least once. Its like a hazing ritual. Then again, the fact that she's an Avenger and hasn't fought Arcade is probably an achievement. She should get big props for that.
The first step is investigation. Gotta figure out your surroundings. She'll be doing some sweet flips and various over-the-top stealthy looking actions in the hallways. She's seen movies. She knows how this works! Really!
She stops by the projector room briefly, trying not to be too freaked by the shorts. Its not like she isn't aware of old cartoons but there's something downright disturbing about these.]
...The physics of that nose is like. Super alarming.
[All other thoughts fly out her head when she sees the bios though. She quickly, immediately tries to hang her jacket over it, only for it to keep falling off and slipping and showing the name "DOREEN GREEN" in those infuriating letters.]
C'mon Arcade! Haven't you heard of privacy?! I've been working on this secret identity thing for a while, you jerk!
bios
Arcade?
[ Arr Kade, dangerous outer rim criminal. ]
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It's after he gets out of the bed does he realize this is, in fact, not any sort of room that he recognizes.]
Well. This...this probably isn't a good thing.
[After reading the note, he enters the living quarters hallway and just...stands there for a little bit. He's looking over anyone that he sees, trying to remember if he's seen any of these people before, I they'd visited the Mystery Shack at some point, or were movie stars or something. Hey, the situation's already weird, not like there being celebrities at there kidnapping site would be any weirder.
After that, he'll be in the dinning room, getting a bite to eat. Hey, you shouldn't skip breakfast, even if you have been kidnapped. Even if that breakfast is a sandwich. If he sees you, he'll wave and gesture for you to come over.]
Hey dude! We may be kidnapped, but at least we've got food, right?
[Eventually, he'll make his way to the portrait gallery, figuring that they would have to go at some point or another, and also wanting an answer as to what's going on.]
Dining Room!
Her eyes are fixed on the sandwich, unsure of what it is.]
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[Jane wakes up fairly calmly, like she'd just gone through a long dream. Not even her immediate surroundings seem to really get her down at first. All she realizes is that she's in a bed, and the last thing she remembered was flying through the clouds...
Oh my gosh. Danny.
But she looks around again, and this isn't her bedroom, this doesn't even look like anywhere she's ever been. A moment later, and she's read the note back to back, and her former cheer is quickly washed away. Something is very, very wrong. This can't still be Neverland... is it?
She sets out quickly, a rising panic inside her making her forget to even grab her room key as she pushes the door open and a young girl in her pajamas stumbles into the hallway.]
Mommy? Danny? It's me! I'm-
[-back. But this isn't home, and as this young, british kid finds herself in a hallway she also doesn't recognize, the panic definitely starts to set in.]
Bios
[Later still, after she's allowed herself to calm down somewhat, Jane wanders into the foyer, partly following anyone else that goes in here. It's not long before she's standing before the bios hanging on the wall. She spends a while studying the profiles, but it's increasingly apparent that she doesn't recognize anyone here. And some of these pictures are...]
Okay, so there's... a talking duck, mice, goats, and... an alligator. [mental note to try and avoid that.] Maybe I am still in Neverland...
bios
[This is like the one thing here he is absolutely not surprised or weirded out by and that probably says a lot about him, doesn't it?]
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[Tap. Taptaptaptaptap.
From somewhere around you, wherever you are, you’ll probably hear small taps on the ground near you. When you turn to look, however, there’s nothing. So it’ll fade from your mind, but then it’ll start up again.
If you somehow investigate this for long enough, eventually, you might just find an old cowboy doll lying on the ground if you’re lucky.
...Weird.]
2. For Non-Humans
Psssstttt..
[Whatever you’re doing, you find yourself being interrupted by a small voice calling out to you. Look enough, and you’ll see a plastic cowboy calling out to you from behind a corner, waving frantically at you and attempting to get your attention.]
2
[Louis is preoccupied with pushing music buttons when he hears it. He glances around, bewildered, before spotting something moving in the corner.
He shuffles towards it a little, squinting and trying to see what it is oh god its a voodoo doll]
AGH! Don't kill me!!!
[He's now going to dive behind his favorite potted plant hiding spot and hide behind the leaves, despite the fact that he is very clearly visible.]
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But she can't just stay here. Even if it is a little cool at first. So going to the lobby she's going to look for a way out. Even if that means tugging with all she has at the windows or running her body up against the walls. They don't look all that sturdy after all, right...?]
This is crazy... right? It's not like... oof... they can really... haa... keep us here!! [It doesn't budge an inch though. None of it does. And eventually she stops and she hesitates for a moment.] ...right?
[Eventually she looks back over the note. There's still some time before this meeting.]
I wonder what this "projection room" is?
[Sounds like she really wants to investigate. Maybe you want to join her. She'd probably enjoy the company.]
hallway (1/2)
Baa-aaaa!!!!!
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Oh, no no no... This is already ringing off cautionary bells in her head, telling her to get out, and that nothing good could come out of this.
However, she pushes that thought to the side and takes in a deep breath. Don't be scared, Minnie! She'll tell herself, as she slips out of her room and goes through the casino, trying to get a better feel for what she can expect.
She'll eventually find herself in the foyer, and, noticing the bios hanging up on the wall - she goes to read them. It's safe to say that Minnie feels a little bit more at ease seeing that there's another mouse in this place with her, including a rat, for a second she was worried that if there were the chance that others were here with her she'd be the odd one out.
You can soon find Minnie wandering over to the projection room, only curious to see what's playing in it. Well. When she sees exactly what's playing, Minnie can feel her heart drop to the bottom of her chest as she can only stare up at the screen.]
O-Oh. Well...huh.
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Hey stranger! You looking around for stuff too?
[You definitely look like you aren't going through a panic attack!]
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Casino
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Projection Room
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"Of course I came back. I'll never leave you again."
"I'm afraid it's my turn to leave."
"We're together now. Everything's going to be fine."
[Beast wakes up. There's no biting cold against his face, no pain exploding through his back and no tearful brown eyes staring down at him. For a brief, chest-tightening moment he's sure that this is it. He's dead and with the curse unbroken, his servants-
Then the room starts to register to him and he jerks upright, taking in every detail of the room. Of all the things he expected of a possible afterlife (if he even had an afterlife waiting for him) a sparsly furnished room wasn't one of them. On top of everything he feels fine. There's no pain or the biting animal hindbrain he expected from the finalized beastly spell. So then perhaps...
He climbs off the bed and makes for the door, turning the knob carefully with a clawed hand and slipping out into an unfamiliar hallway. Have fun, everyone on the hallway, because this sure is a 7-foot horned lion man up in here.]
Belle? Belle?
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Uh, I haven't seen your bell, i-if that's what yer askin'. Uh...um, wow, you're p-pretty big. You ain't gonna hurt me, are you?
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Ending up in the wrong dimension, led by Hekapoo no less, has never happened before. If he were here, the other members of the High Commission should be close by, right? Unless they all decided to ditch him while everyone else confronted Ludo.
Nevertheless, he was no longer in the Monster Temple or the Crystal Dimension. The room's decor didn't feel like Mewni either, perhaps the Earth Dimension? He'd better go expore-- Ah. Lekmet finds the note and key, then frowns. He's never heard of this Phantom Manor (dimension?) in all his centuries of existing. Hopefully these people here were nice, and not the cause of the magical drain in the universe.
Rhombulus --his only interpreter-- wasn't here so after a bit of searching, he pockets a notepad and a pen from his room and goes on his merry way.
He wandered over to the foyer, skimming through the bios. The only one he recognized was Marco Diaz, and come to think of it, he's never interacted with the kid face to face. That Ballad sure was a show! Too bad it was overshadowed by Moon's lies and deceit.]
Hmph!
[There were an assortment of guests around, and honestly he feels a little nervous. If anyone takes notices him, he's going to give them a shy little wave, paper and pen at the ready. They might receive some doodles or chicken scratch of a handwriting, whichever he feels like it.
After awhile he follows his nose into the dining room and right into the well-stocked kitchen. Hopefully no one minds a tall goat-angel-bat eating canned tomatoes. Yes, the entire can as well. If you've got a cob of corn on your plate, you better finish it quick before he steals it right off the dish.]
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Um, hi?
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Dining Room
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A quick search of the room brings him to the note and key atop the dresser. He frowns at the note as he reads it--rather ominous phrasing being employed there. As for that key... it's more than half his height. He's not entirely convinced any of this was left for him, though he can't think why (or how) else he would even be wherever-this-is.
He avoids the hu--ok not all the larger people are humans here, that's new--larger beings as he pokes around. Then he finds the bios. Apparently the others are--or soon will be--aware of his presence. No point continuing to stay out of sight then. He stays there awhile, reading through the bios; he takes care to stay out from underfoot but isn't bothering to hide for once.
Afterwards, he makes a more thorough sweep of the manor. He doesn't find any exterior doors (or windows for that matter--are they underground?), but he knows there is an exit somewhere. The house could hardly have been constructed around them. Perhaps on the next floor... He spends a good deal of time closely examining the locked doors at the top of the staircases. ]
staircases
Lekmet's extremely careful not to accidentally step on the well-dressed mouse.]
Aaa-aaa?
[He points to the knob/handle, gesturing if he needed help.]
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