FINAL TRIAL

Aug. 5th, 2017 01:37 am
grimgrinningghosts: (Default)
[personal profile] grimgrinningghosts
[When everyone is done investigation, they will hear a mechanical whir as the Doombuggies start back up again. (Best hurry before Heihei and Tarzan's corpse get away from you guys.) When they get back into the Doombuggies, they head back into a tunnel before they meet up again with both groups. Finally the Doombuggies roll to a stop once again and the guests will find themselves in the graveyard, just like every Friday when they had a trial.

The graveyard looks just as it has been, except now there is a knife chained to each tombstone in the circle. This is including the tombstones of your dearly departed, so don't worry if you wanted to have a different formation for the final trial.

And, as always, there is a new epitaph for Jiminy Cricket.

Here lies Jiminy Cricket
So deep in despair, he couldn't think
Got what he wanted and went out with a drink


And don't worry if you're not sure where to go from here. As everyone gets situated to their podium, they'll see someone familiar entering.

Oogie comes out from the shadows]


Well well well, what have we here? About time you showed up! I was wondering if you all died back there.

[How much luck do you guys have by your sides?]
grimgrinningghosts: (Default)
[personal profile] grimgrinningghosts
[It’s Wednesday morning, and when the 8 remaining guest wake up, they’re greeted to a soft song playing in the distance. Even with the stress of the past few months, the song helps puts the living guests at east, a beam of hope in the dark times.

As the guests go to investigate the noise, they will find themselves heading to the casino. On a nearby card table, there is a pigeon with a key in their mouth, they’re docile enough to let you pet them if you want, but don’t expect them to stay around for long. As soon as all either guests enter the room, they drop the key and fly away.

A small note is attached to it, reading:]


I wish I could help more, but this key should help aid you on the journey that lies ahead of you. I believe in you all.

-Walt


[When they look for the door the key works on, they’ll quickly realize that there’s a locked door near the back of the casino, the key is a perfect match for it. When they open the door, they are greeted by a stream of moving carriages, Doombuggies, as it were, heading towards an inky black tunnel. It’s not exactly the most… normal way to investigate the mansion, but according to Walt this is the best bet you guys have.

As the remaining guests get inside the Doombuggies, they’ll find that the dark tunnel seems to stretch on forever, and you can feel them slowly go down, down, down. You might start to wonder how this tunnel even fits into this mansion, but this mansion never fit into normal reality, has it?

Eventually, as the Doombuggies take you further and further down, the guests will start to notice a branching path in front of them, either through sheer coincidence or some presence guiding the guests, they will find that no matter what they do, they’ll find themselves evenly split, going through the separate forks in the track.

It keeps going until soon, the ride comes to a sudden stop. A voice is heard through the halls.]


Playful spooks have interrupted our tour, please stay seated in your... Doombuggy. We will proceed in just a moment.

[But no matter how long they wait, the “ride” doesn’t start back up again. While it’s still dark down here, there’s enough light to make out a passageway besides the buggies, no matter which path the guest ended up taking.

Investigate?]

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